From fab2ad91a8fde0bc12171e26885236763ca04b13 Mon Sep 17 00:00:00 2001 From: junseopark-digipen Date: Mon, 14 Sep 2026 18:12:56 +0900 Subject: [PATCH] Fix shaders --- src/shader.cpp | 2 -- src/simple.frag | 6 ++++-- src/simple.vert | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/shader.cpp b/src/shader.cpp index 0132d11..1b63d89 100644 --- a/src/shader.cpp +++ b/src/shader.cpp @@ -88,7 +88,6 @@ shader_result Shader::init() const GLchar* const vertex_source_array[] = { vertex_source.c_str() }; - std::cout << vertex_source; // Set vertex source glShaderSource(vertex_shader_id, 1, vertex_source_array, NULL); @@ -114,7 +113,6 @@ shader_result Shader::init() const GLchar* const fragment_source_array[] = { fragment_source.c_str() }; - std::cout << fragment_source; // Set fragment source glShaderSource(fragment_shader_id, 1, fragment_source_array, NULL); diff --git a/src/simple.frag b/src/simple.frag index d09ecd9..2adbbc4 100644 --- a/src/simple.frag +++ b/src/simple.frag @@ -1,8 +1,10 @@ #version 300 es +precision mediump float; + out vec4 fragment_color; void main() { - fragment_color = vec4(1.0, 0.5, 0.5, 1.0); -} \ No newline at end of file + fragment_color = vec4( 1.0, 0.5, 0.5, 1.0 ); +} diff --git a/src/simple.vert b/src/simple.vert index 2c68310..d0f790f 100644 --- a/src/simple.vert +++ b/src/simple.vert @@ -6,5 +6,5 @@ layout (location = 0) in vec2 vertex_pos_2d; void main() { - gl_Position = vec4(vertex_pos_2d.x, vertex_pos_2d.y, 0.0, 1.0); -} // foo bar \ No newline at end of file + gl_Position = vec4(vertex_pos_2d.x, vertex_pos_2d.y, 0.0, 1.0); +}